Overview

<aside> 💡 Here will be described process of fixing complex textures artifacts

</aside>

Last sections show settings for rather simple images.

Untitled

Here we go over image with more complex geometry. Here you can see same image but with different SDF Import settings.

Small SDF resolution

It has  of 0.1

It has Resolution Scale of 0.1

Low resolution artifacts

Low resolution artifacts

On rendered image we can see artifacts. To small sdf resolution eats up the pixels that might be important in some parts of the image.

Big SDF resolution

 of 0.5

Resolution Scale of 0.5

With higher resolution artifacts are gone

With higher resolution artifacts are gone

Here is rendered image with Resolution Scale = 0.2, as you can see it's also enough for artifacts to gone.

Untitled

But if we decrease layer width from 0.65 to 0.6 the new artifact will appear

Untitled

<aside> 💡 So the process to choose ideal Resolution Scale is to start small, and gradually increase it, test with different widths. If image has really complex geometry you can use Resolution Scale of 1, then all pixel data will be saved, that is correct value for Pixel Art

</aside>